I’ve always enjoyed the cat and mouse relationship that Battlefield and Call of Duty have had over the years. They seem destined to contrast each other with every release, with each one striving for different goals. As Call of Duty strays more toward slop territory, Battlefield 6 feels like a much-needed reset in the contemporary military shooter space, even if it feels like a slight step backward in some ways for Battlefield itself.
First and foremost, I should say this game captures everything Battlefield is known for. Big, sprawling battles with vehicles, destructible buildings, customizable weapons, classes, you name it. Graphically, the game looks phenomenal and runs surprisingly well with a refined feel to it. On the base PS5, this game will maintain a solid 60FPS while looking amazing the whole time.
There’s a big emphasis on class progression in this game, with each character archetype having its own skill trees and goals needed to move into new abilities. Some of these are a bit steep, frankly (like the need to kill 15 stunned enemies with the Assault class in order to unlock the next Assault class subclass) but it adds a lot of engaging goals during matches that add more to the game beyond striving for kills and capture points.
The ground gunplay in this game feels much more refined than previous entries in the series, feeling snappier and more like Call of Duty when you’re running and gunning (in a good way) than before.
Vehicles are all here and accounted for, to varying effect. If I am disappointed by anything, it’s the bizarre lack of jet gameplay in this release. BF1 and BF4 before it had really fun, comprehensive flight gameplay that saw me in the pilot seat most of the time. BF6 flight gameplay has a few issues that I hope can be addressed in the future:
- Flight area is way too small, making a jet feel like a fish in a bowl as you barely have room to leave the bounds of the battlefield. This greatly reduces the amount of epic dogfights you could potentially get into like in previous games.
- Bombing is weak, confusing and difficult to play.
- Anti-air vehicles can reach way too far, leading to them camping in their home base for the entire match, harassing flying craft from afar.
- No jet loadouts. This is a really bizarre omission when you consider every other vehicle gives you load out options and customizable weapons.
It really feels like jets were an afterthought in this game, which sucks because they were always so much fun before. Otherwise, BF6 is a solid multiplayer shooter that gives you mostly everything you expect from the Battlefield franchise, and a welcome contemporary military game.

Leave a Reply